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Text File  |  1997-06-04  |  3KB  |  78 lines

  1. # THIS SCRIPT WAS GENERATED ON 03-20-1996 AT 18:56:02
  2. world E                     # Endgame
  3. room M                      # Mezzanine
  4. nodeview 1E                 # Nodeview 1E (1352)
  5. # SCRIPT VERSION: 24.3
  6. puzzle:26999 {                            # AUTO-PRELOAD-OF-ANIMATION 
  7.               results {
  8.                             action:animpreload:27000(em1el11c.avi 0 0 0 15)
  9.               }
  10.               flags {
  11.                             DO_ME_NOW
  12.                             ONCE_PER_INST
  13.               }
  14. }
  15.  
  16. # PUZZLES
  17. puzzle:21389 {                            # em1e Do Nada So Die pzl
  18.               criteria { 
  19.                             [21391] = 1                 # INITIAL EM1E
  20.                             [21405] = 2                 # em1e Alchemists Final Anim
  21.               }
  22.               results {
  23.                             action:assign(159, 26)
  24.                             action:flush_mouse_events(0)
  25.                             action:streamvideo(em1el31c.avi 0 0 511 319 0 1)
  26.                             action:flush_mouse_events(0)
  27.                             action:dissolve
  28.                             event:change_location(G,J,DE,0)
  29.               }
  30. }
  31. puzzle:21390 {                            # em1e Thwart 4 pzl
  32.               criteria { 
  33.                             [21391] = 1                 # INITIAL EM1E
  34.                             [21405] < 2                 # em1e Alchemists Final Anim
  35.                             [9] = 43
  36.                             [21404] = 1                 # em1e Thwart the Alchemists ctrl
  37.               }
  38.               results {
  39.                             action:assign(21389, 1)     # em1e Do Nada So Die pzl
  40.                             action:stop(27000)
  41.                             action:stop(21406)
  42.                             action:dissolve
  43.                             event:change_location(E,M,1G,0)
  44.               }
  45. }
  46. puzzle:21391 {                            # INITIAL EM1E
  47.               criteria { 
  48.               }
  49.               results {
  50.                             action:assign(21536, 2)     # G_E Ambient Snd state (0=endgame, 1=reward, 2=none)
  51.                             action:set_screen(em1el11c.tga)
  52.                             action:stop(21252)
  53.                             action:syncsound(27000 0 em1eq1nc.raw 11025 16 0 0) #6
  54.                             background:playpreload:21405(27000 0 0 511 319 0 600 1)
  55.               }
  56. }
  57. puzzle:21472 {                            # em1e Thwart w/o InfRings pzl
  58.               criteria { 
  59.                             [21391] = 1                 # INITIAL EM1E
  60.                             [9] ! 43
  61.                             [21404] = 1                 # em1e Thwart the Alchemists ctrl
  62.               }
  63.               results {
  64.                             action:assign(21404, 0)     # em1e Thwart the Alchemists ctrl
  65.                             action:assign(21472, 0)     # em1e Thwart w/o InfRings pzl
  66.               }
  67. }
  68.  
  69. # CONTROLS
  70. control:21404 push_toggle {               # em1e Thwart the Alchemists ctrl
  71.               flat_hotspot(231,80,91,206)
  72.               cursor(active)
  73. }
  74.  
  75. # AUTO-BACKWARDS PUZZLES AND CONTROLS
  76. control:25500 flat {
  77. }
  78.